Your characters also have their own affinity for the elements which you can take advantage of when defeating enemies. The other elements are more self-explanatory. Spirit is more like Water or Ice while Steel is more like Earth. The game’s dungeon has enemies that are tied to five elements namely: Fire, Spirit, Steel, Shadow, and Wind. Doing so allows you to switch between characters and utilizing them depending on the enemy you’re facing. You can then take up to three characters into a dungeon. You start off the game with only two characters but as the game progresses you can recruit several others up to 8 playable characters. I don’t really mind the similarities because the gameplay actually works here as well plus it gives the game that kind of familiarity which you can only attribute to its developer. The combat usually only happens in dungeons of the game and you only get to control one character at a time which is really similar to how combat happens in Ys VIII. The flying skill can help you cross wide gaps in the dungeon areas that can’t be crossed using the double jump but they can also damage an enemy if you fly right at them. While the Strong skills are used to break down heavy doors and obstacles and hit an enemy with a force of a thousand punches. The Ranged skill is primarily used when you want to attack an enemy from a distance. The characters can also jump and double jump as well. They also have the basic attack skill which is tied to the x button by default for R1 configurations. Each character has three basic skills: ranged, flying, and strong skills. Gameplay-wise, it did remind me a lot of Ys VIII as it has the same action-driven gameplay. Nihon Falcom also developed the very popular Ys Series so knowing that made me understand why this game was great, to begin with. And to no surprise of mine, when I saw that Nihon Falcom created this I knew right there and then that this game was going to be awesome. Knowing how good the game was, I started digging into who created the game. I initially didn’t know if I would like it or not but the more I played it, the more I was deeply engrossed in its story and its characters. This review is based on a review copy provided by Nihon Falcom. But what I didn’t expect that I was going to end up liking it so much so that it felt like more of a movie than a game. I really didn’t expect much from this game since this is the first time I have heard of it. Tokyo Xanadu Ex+ is the PS4 port of Tokyo Xanadu that was released on the PS Vita this year.
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